G.I. JOE: The Cobra Files #1
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuJEceGGzIdAP6gDi9vDY9MWkugRmOVxqfsJe6qwQTZ1kFrK8HntWKIm10RvXW7q2odbx2KaMIQp0ocZrcEQQLSEh5ifosDItR3tSGQTS67efvO5uCH3pHCiQVjBuJ2Pf93K2J1Q3j_s4/s400/g-i-joe-cobra-files-1-cover.jpg)
Based out of Tomax's casino the group works covertly to take out Cobra threats around the world. In this first issue the JOEs successfully liberate enslaved children in Vietnam and then, based on Tomax's intel, turn their attention to the former head of Cobra's amphibious assault squadron - Copperhead. This mission doesn't go according to plan when the Chameleon is forced to kill Copperhead and almost dies herself from the wrong end of a shotgun held by the former Cobra agent's son.
G.I. JOE: Cobra Files assembles an unusual assortment of characters for this team. I'm not sure there's enough to keep me coming back every single month, but I may pop in from time to time to see how Chameleon and her team are fairing. For fans.
[IDW, $3.99]